Interactive Badminton Online! Click me! (badminton quiz and virtual online badminton game)
EQUIPMENT
- Shuttles are also called birdies.
- Rackets and shuttles are provided for students use but any abuse of equipment will result in the student being charged for the replacement.
- The net should be 5 feet from the floor to the top of the net at center court. The net should be 5'1" at the posts.
Rules
- A shuttle landing on the line is good.
- A shuttle hitting the net is good and play continues (including on the serve) if all other aspects of the play is legal.
- All players must be inside the lines of their respective service courts at the point of contact during the serve.
- A "let" is a situation requiring a replay
- Before play, opposite teams shall "toss", and the side winning the toss shall have the option of:
- serving first or receiving serve.
- choosing which side of the court to start on.
- The side losing the toss has the choice of the remaining alternatives.
- Toss is decided by one of the following.
- coin flip
- volley
- spin of racket
- drop of the bird (direction pointing)
- The Team that wins the game will serve first in the next game.
SCORING:
- Games are played to 21 points.
- A match consists of the best of 3 games.
- Rally scoring is used (a point is scored on every serve).
- If the receiving team wins the rally it scores a point and will serve the next point.
- In Phys Ed. class, each partner will get a chance to serve before the service switches sides.
The scoring system is actually under review to change it from the current 21x3 match to a 11x5 match. The idea is to continue to gain excitement for the sport keeping the points smaller so the games go quicker.. you can read more by clicking the following link and read the following article!
http://www.badminton-information.com/badminton_21_points.html
SINGLES PLAY:
- Singles serving court and playing court are both long and narrow.
- Serve from the right side when the server's score is "even" and from the left side when their score is "odd".
- All serves must be diagonal.
- Both players change service courts after a point is scored.
DOUBLES PLAY:
- Doubles serving court and playing court is short and wide.
- Each time the serving team scores a point, the same server serves the next serve from the other side of their court.
- No player ever receives two consecutive serves.
- The serving team changes service courts only after scoring a point.
- A receiving team never changes courts.
- When the receiving team wins the rally their server is determined by whether their score is "even" (right side serves) or "odd" (left side serves).
- Only the player served to may receive the service.
PLAYING COURTESIES:
- If in doubt about the bird's landing, always call it in favor of your opponent.
- If there is any question of you fouling at the net, be sure to call it against yourself.
- If there is any question about you throwing the bird, be quick to call the throw.
- Do not question calls of your opponent.
- Do not smash at your opponent if the point could easily be won by placing the bird elsewhere.
Faults/lets
FAULTS:
- During the Serve it is a "fault" if
- shuttle is struck higher than the waist.
- head of the racket is not below server's hand holding the racket.
- shuttle falls into the wrong service court or out of bounds.
- shuttle falls before the short serve line.
- server's feet are not in the correct service court.
- receiver of serve does not have both feet in the correct service court.
- server steps forward when serving.
- receiver moves prior to the serve.
- server intentionally balks, fakes, or feints.
- part of both feet must remain in contact with the court in a stationary position until the service is made.
- shuttle passes through, under, or gets caught on or over the net on the serve.
- server attempts to serve and misses the bird completely.
- During Regular Play a fault is:
- player reaches over net to play the bird (follow through over the net after contact is legal).
- player hits the bird twice in one motion or momentarily holds or throws the bird.
- player fails to return the bird to the opponent's court.
- player obstructs, distracts, or hinders opponent.
- player deliberately delays the game.
- player touches the net with the racket, body, or clothes.
- in doubles the receivers partner returns the serve.
- shuttle passes through or under the net.
- shuttle touches the ceiling or walls.
- shuttle touches a person or their clothes.
- Server serves before receiver is ready.
- Shuttle breaks during play.
- Shuttle gets caught on top of the net or in the net after having gone over (except on the serve).
- A "let" or replay will be given for any "accidental hindrances".
- Double fault (one on each team) equals a let.
badminton VOCABULARY
Ace: scoring a point where the opponent is unable to return the service.
Alley: area on each side of the court, narrow strips between the two side boundary lines, used only for doubles play.
Bird: another term for shuttle.
Clear: stroke that sends the shuttle high and deep over the opponent to the back of the court.
Doubles: two players on each side.
Drive: hard, horizontal stroke that just clears the net.
Drop Shot: stroke in which the shuttle falls just over the net to the floor.
Fault denotes an infraction of the rules resulting in a point for the other team.
Foot Fault: standing on or over the service court boundary line by either receiver/server.
Let: permitting the serve to be taken over or to replay a point.
Match: best of 5 games.
Rally: an exchange of the shuttle between opponents by a series of strokes.
Serve: shot that initiates play, should be low and short or high and deep.
Short game: shots that are played low and close to the net
Smash: powerful downward stroke using wrist snap to end the point by hitting bird in front of opponent.
Singles: game with one player on a side.
Alley: area on each side of the court, narrow strips between the two side boundary lines, used only for doubles play.
Bird: another term for shuttle.
Clear: stroke that sends the shuttle high and deep over the opponent to the back of the court.
Doubles: two players on each side.
Drive: hard, horizontal stroke that just clears the net.
Drop Shot: stroke in which the shuttle falls just over the net to the floor.
Fault denotes an infraction of the rules resulting in a point for the other team.
Foot Fault: standing on or over the service court boundary line by either receiver/server.
Let: permitting the serve to be taken over or to replay a point.
Match: best of 5 games.
Rally: an exchange of the shuttle between opponents by a series of strokes.
Serve: shot that initiates play, should be low and short or high and deep.
Short game: shots that are played low and close to the net
Smash: powerful downward stroke using wrist snap to end the point by hitting bird in front of opponent.
Singles: game with one player on a side.
Badminton trajectories
Click on the following link to see the different badminton skill flight trajectories. Each of these skills need to be used in order to formulate a strategic game plan.
http://www.livingston.org/cms/lib9/NJ01000562/Centricity/Domain/1415/Shot%20trajectories.jpg
http://www.livingston.org/cms/lib9/NJ01000562/Centricity/Domain/1415/Shot%20trajectories.jpg
Skill assessment criteria
Badminton Skill Assessment.pdf | |
File Size: | 13 kb |
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Classroom resources
Badminton Study Guide.pdf | |
File Size: | 99 kb |
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Badminton Service Rotation.docx | |
File Size: | 66 kb |
File Type: | docx |
Odd Even Service Rotation.docx | |
File Size: | 13 kb |
File Type: | docx |
Badminton Court.docx | |
File Size: | 71 kb |
File Type: | docx |
Badminton Rules Flaghouse.pdf | |
File Size: | 229 kb |
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Spanish Resources
Spanish Badminton Study Guide.pdf | |
File Size: | 164 kb |
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Spanish Badminton Skill Assessment.pdf | |
File Size: | 183 kb |
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Spanish Badminton Rules.pdf | |
File Size: | 317 kb |
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Spanish Badminton Rules flaghouse version.docx | |
File Size: | 134 kb |
File Type: | docx |
Google Translated: please excuse any translation mistakes.